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An award-winning, mobile, escape room, puzzle game based on the different stages of Aletta Jacob's life. This game is the result of a school project to make a museum exhibit "come to life" by making it into a game.

The target audience is 15-24 year olds who like puzzle games.

My contributions:

Menus

"Swiping" to rotate the room

Various puzzles

"Time Travel" mechanic

Making various 3d models

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Project Details:

6 project members, including 2 programmers, 3 artists, and 1 all-rounder.

15 weeks of part-time development.

First time using Unity, C#, and Blender.

Won the award for best cultural game of CMGT Groningen 2023 Year 1.

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What value does this game have?

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